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After noting its last couple of years have been solid due to the launch of Hitman 3, IO Interactive stated it expects profits to drop over the next few years, particularly fiscal years 20. If you’re wondering where to start, RPS also has a full ranking of all 21 stages from Hitman 1, 2, and 3.As spotted by Twitter user DarkDetectiveNL (via Reddit), IO Interactive released its earnings report and although it seems pretty normal, the developer had some interesting projections for the next few years.
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Agent 47’s disguises have led to a constantly evolving sense of humour and made the series a good kill-your-boss sim - a healthy way to deal with workplace grievances. Only time will tell, but it would be a shame to lose Hitman’s unique DNA. Or, maybe it’ll have the blockbuster action alongside some of Hitman’s sneaking. Elverdam says that the team is “very good at agent fantasy” thanks to their experience with Hitman, but he continues to say they’re “rediscovering new sides of the agent fantasy with James Bond.” If these franchises are two sides of the same agent fantasy coin, maybe Bond will provide a counterpoint to Hitman’s slow and methodical stealthing. The interview doesn’t reveal any concrete details about the upcoming game, but we can read between the lines.
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This does make me wonder if IO’s Bond will be played by a famous heavyweight actor, as is tradition for the films by now.
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"It's something that can stand next to the TV and the movies and whatnot,” says Abrak.Įlverdam echoes the sentiment by saying, “we're allowed to build a James Bond for the games, which I think is a profound homage to where our industry is.” He continues to say that it’s time to have a James Bond “who's comfortably just his own game character,” and not a recreation of a film counterpart, like Goldeneye 007’s polygonal Pierce Brosnan. They want to create an iteration of the character that’s unique to the games. “It's the beginning of something new and it's the beginning, hopefully, of something that the gamers can call their own." The subject of ownership comes up often in the interview, as the team doesn’t want a “gamification” of a past Bond like Daniel Craig’s, for example.
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